Blog

Version 2.88 of the Triton Ocean SDK is available now, with lots of improvements. One big change is that we are now building Triton against NVidia’s CUDA Toolkit version 6.0......
The SilverLining Sky, 3D Cloud, and Weather SDK and the Triton Ocean SDK both render real-time environmental effects that take the simulated direct and ambient sunlight into account. But, sometimes......
At Sundog Software, we’ve always focused on our customers more than our competition. But, we are frequently asked “how are you better than your competitors?” So, I did some research......
A lot of research went into the SilverLining Sky, 3D Cloud, and Weather SDK, and today it’s powering realistic skies in virtual reality simulators across the world. This is high-tech......
The Triton Ocean SDK has some very accurate wave models built-in already, such as JONSWAP, Pierson-Moskowitz, and Tessendorf (which is really a Phillips spectrum.) By using GPU-accelerated Fast Fourier Transforms,......
The SilverLining Sky, Cloud, and Weather SDK offers a lot of control over the types, positions, and quantity of clouds in your virtual environment. But, sometimes it feels like you......
We’re pleased to announce the SilverLining Sky, 3D Cloud, and Weather SDK version 3.0! Free evaluations are available at our download page for integration with OpenGL and DirectX-based applications on Windows, Mac,......
The Triton Ocean SDK has hit a new milestone in version 2.83 – in our benchmarks, Triton is now capable of running at over 500 frames per second while simulating......
Our latest version of the Triton Ocean SDK features some big improvements in swells, choppy waves, and the effects associated with them. We even considered calling this Triton 3.0 –......
One integration of the SilverLining Sky, 3D Cloud, and Weather SDK that we’re particularly proud of is the SkyMaxx Pro add-on for the X-Plane 10 consumer flight simulator. As a......