Triton
Visual simulation library for ocean rendering.
Triton::Utils Member List

This is the complete list of members for Triton::Utils, including all inherited members.

ClearGLErrors(Stream *stream=0)Triton::Utilsstatic
DebugMsg(const char *debugMessage)Triton::Utilsstatic
GetDecalShaderFileName(const Environment *env, bool fragment)Triton::Utilsstatic
GetDLLExtension()Triton::Utilsinlinestatic
GetDLLPath()Triton::Utilsinlinestatic
GetDLLSuffix()Triton::Utilsstatic
GetDX9Macros(IDirect3DDevice9 *device, bool hdr, bool breakingWaves)Triton::Utilsstatic
GetGodRayShaderFileName(const Environment *env, bool fragment)Triton::Utilsstatic
GetParticleShaderFileName(const Environment *env, bool fragment)Triton::Utilsstatic
GetUserShaderFileName()Triton::Utilsstatic
GetUserVertShaderFileName()Triton::Utilsstatic
GetWaterShaderFileName(const Environment *env, bool tessendorf, bool fragment, bool patch)Triton::Utilsstatic
PrintGLErrors(const char *file, int line, Stream *stream=0)Triton::Utilsstatic
SetDebugMsgCB(void(*debug_msg_cb)(const char *))Triton::Utilsstatic