SilverLining
SilverLining::AtmosphericConditions Member List

This is the complete list of members for SilverLining::AtmosphericConditions, including all inherited members.

AddCloudLayer(CloudLayer *layer)SilverLining::AtmosphericConditions
ApplyWind(double dt, void *data=0)SilverLining::AtmosphericConditions
AtmosphericConditions()SilverLining::AtmosphericConditions
ClearFog()SilverLining::AtmosphericConditions
ClearWindVolumes()SilverLining::AtmosphericConditions
EnablePrecipitation(bool enabled, void *data=0)SilverLining::AtmosphericConditions
EnableTimePassage(bool enabled, long relightFrequencyMS, void *data=0)SilverLining::AtmosphericConditions
GetCloudLayer(int layerHandle, CloudLayer **layer)SilverLining::AtmosphericConditions
GetFog(bool &fogIsSet, double &density, double &r, double &g, double &b)SilverLining::AtmosphericConditions
GetLightPollution() constSilverLining::AtmosphericConditionsinline
GetLocation(void *data=0) constSilverLining::AtmosphericConditions
GetMillisecondTimer() constSilverLining::AtmosphericConditionsinline
GetPrecipitationWind(double &windX, double &windZ) constSilverLining::AtmosphericConditionsinline
GetTime(void *data=0)SilverLining::AtmosphericConditions
GetTurbidity() constSilverLining::AtmosphericConditionsinline
GetVisibility() constSilverLining::AtmosphericConditionsinline
GetWind(double &velocity, double &heading, double altitude) constSilverLining::AtmosphericConditions
HasCloudLayer(const CloudLayer *layer) constSilverLining::AtmosphericConditions
RemoveAllCloudLayers(void *data=0, bool destroy=true, bool removeEntry=true)SilverLining::AtmosphericConditions
RemoveCloudLayer(int layerHandle, void *data=0, bool destroy=true, bool removeEntry=true)SilverLining::AtmosphericConditions
RemoveWindVolume(int windVolumeHandle)SilverLining::AtmosphericConditions
Serialize(std::ostream &stream, void *data=0)SilverLining::AtmosphericConditions
SetFog(double density, double r, double g, double b)SilverLining::AtmosphericConditions
SetLightPollution(double Wm2)SilverLining::AtmosphericConditionsinline
SetLocation(const Location &location, void *data=0)SilverLining::AtmosphericConditions
SetMillisecondTimer(const MillisecondTimer *timer, void *data=0)SilverLining::AtmosphericConditions
SetPrecipitation(int precipitationType, double precipitationRate, double nearClip=-1, double farClip=-1, bool bUseDepthBuffer=false, void *data=0)SilverLining::AtmosphericConditions
SetPrecipitationWind(double windX, double windZ)SilverLining::AtmosphericConditionsinline
SetPresetConditions(ConditionPresets preset, Atmosphere &atm, void *data=0)SilverLining::AtmosphericConditions
SetTime(const LocalTime &time, void *data=0)SilverLining::AtmosphericConditions
SetTurbidity(double pTurbidity)SilverLining::AtmosphericConditionsinline
SetVisibility(double range)SilverLining::AtmosphericConditionsinline
SetWind(const WindVolume &windVolume)SilverLining::AtmosphericConditions
SL_MAP(int, WindVolume) &SILVERLINING_API GetWindVolumes() constSilverLining::AtmosphericConditionsinline
SL_MAP(int, CloudLayer *) &SILVERLINING_API GetCloudLayers()SilverLining::AtmosphericConditionsinline
Unserialize(const Atmosphere *atm, std::istream &stream, void *data=0)SilverLining::AtmosphericConditions
~AtmosphericConditions()SilverLining::AtmosphericConditionsvirtual