Working with Albino Chicken Studios, we’ve produced a new demo video showcasing the Triton Ocean SDK and SilverLining Sky & 3D Cloud SDK. It’s a game-oriented pirate battle scene, that really shows what’s possible when using Sundog Software’s technology in a game title. Here’s the one-minute version if you’re tight on time:

And, the full-length “director’s cut”:

This demo was created entirely using the Unity game engine, using our integration assets for Unity. SilverLining and Triton can integrate into any engine using OpenGL or DirectX however, including OpenSceneGraph, Ogre, Havok Vision, Torque3D, and many more.