Visual simulation library for ocean rendering.

Triton System Requirements

Although Triton is able to take advantage of the latest general purpose GPU technologies and graphics SDK's, it remains compatible with lower end systems as well.

Any system capable of running OpenGL 2.0, or DirectX9 with Shader Model 3.0, is supported. Triton may also be used with OpenGL 3.x, OpenGL 4.x, and DirectX 11. Support for DirectX9Ex is also provided.

It is possible to run Triton on older systems with Shader Model 2.0 pixel shaders and 3.0 vertex shaders, but typically these systems are not powerful enough to run Triton reliably.

If you encounter any trouble with compatibility or performance on a supported system profile, don't hesitate to contact us at

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