Triton
Visual simulation library for ocean rendering.
Public Member Functions | Public Attributes | List of all members
Triton::Vector4 Class Reference

A simple double-precision 4D vector class with no operations defined. More...

#include <Vector4.h>

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Public Member Functions

 Vector4 (double px, double py, double pz, double pw)
 Constructs a Vector4 from the given x, y, z, and w values.
 
 Vector4 (const Vector3 &v3)
 Constructs a Vector4 from a Vector3, setting w to 1.
 
 Vector4 ()
 Default constructor; initializes the Vector4 to (0, 0, 0, 1)
 
double TRITONAPI Dot (const Vector4 &v) const
 Determines the dot product between this vector and another, and returns the result.
 
Vector4 TRITONAPI operator* (double n) const
 Scales each x,y,z value of the vector by a constant n, and returns the result.
 
Vector4 TRITONAPI operator* (const Vector4 &v) const
 Multiplies the components of two vectors together, and returns the result.
 
Vector4 TRITONAPI operator+ (double n) const
 Adds a constant n to each component of the vector, and returns the result.
 
Vector4 TRITONAPI operator- (const Vector4 &v) const
 Subtracts the specified vector from this vector, and returns the result.
 
Vector4 TRITONAPI operator+ (const Vector4 &v) const
 Adds this vector to the specified vector, and returns the result.
 

Public Attributes

double x
 The x, y, z, and w data members are public for convenience.
 

Detailed Description

A simple double-precision 4D vector class with no operations defined.

Essentially a struct with constructors.


The documentation for this class was generated from the following file: