SilverLining 3D Clouds & Sky Demo Video


SilverLining™ is a C++ library for real-time sky and 3D cloud
rendering, used worldwide by scores of games and visual simulation
applications on the Windows platform.

-  Real-time 3D, lit clouds
-  Rendering of the sky for any simulated time and location
-  Tone-mapped lighting for use in realistically lighting outdoor scenes
-  Accurate ephemeris and rendering for sun, moon, stars, and planets

-  Physically simulated rain and snow effects
-  Cellular automata-based cloud growth model
-  Support for OpenGL and Direct3D based applications on the
   Windows platform

SilverLining™ is written with portability in mind. Contact us for
information on solutions for console programmers, offline rendering,
and support for Linux or MacOS platforms.


Questions? support@sundog-soft.com

 

Snow simulation

 


SUBSCRIBE to Sundog Software's Newsletter
Copyright © 2008 Sundog Software, LLC